Toram Skill Simulator
(Ver. 3)

Plan your build, jump between skill groups, and open only the trees you want to work on.

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How to Use

Everything you used to keep in the old sidebar is here, just without taking the whole left side of the page.

  • Tap a tree header to open or close that tree.
  • Use the `Toggle +/-` button before tapping skills on mobile when you want to remove levels.
  • The simulator still auto-fills prerequisites, so checking the selected list is the fastest way to spot extra SP usage.
  • Use the group links above whenever you want to jump to a different branch quickly.
Left click to add skill

Right click to remove skill

(or click on orange icon at bottom left corner
to toggle left click effect)

Click on skill tree's title to show/hide the skill tree

Click on "Reset" button to reset certain tree or all.

Selected Skills

This panel keeps track of every skill with SP invested so you can review the build without reopening every tree.

No skill points assigned yet.

Build Tools

Use these shortcuts when you want to save a path, compare setups, or review public builds before adjusting your own tree.

Rencana Mage Nemesis

Lv cap: 300
Total skill point: 401

After i tried this build with same equip against Maple, it's too complicated
and the damage is not consistent, even lower.
So, I CANCEL THIS BUILD. I will use this build instead:
http://coryn.club/skill_simulator.php?code=817681634e3597cb

Maybe this build or my combos is bad, not the Nemesis.

-=-=-=-=-=-=-=-

Stargem:
- Lv10 Magic Mastery
- Lv10 Magic Javelin
- Lv1  Shukuchi
- Lv1  Reflex

-=-=-=-=-=-=-=-

Registlet:
- Comrade Familia (not fleeing, Shift usable as long as no aggro)
- Magic: Arrows Enhancer
- Zero Stance (doesn't work. see below)
- Focus Resonance

the rest up to you

-=-=-=-=-=-=-=-

Spell Calibration:
- Magic: Arrows Critical and Double Shot
- Magic: Javelin Normalize

Enchanted Spell:
- Magic: Arrows (combo)
- Recovery (combo)
   If boss gives too many ailments or dangerous ailment
   (mana explosion & slow the most fatal to survivability)

-=-=-=-=-=-=-=-

Combo:
1a. Battle Opener - 8 mp bar
    Enchanted Barrier -> Cannon (smite) -> Overlimit (swift) -> Arrows (swift) -> Nemesis(smite) -> Prayer (save) -> Elemental Slash (invincible) -> Resonance (save)

1b. Battle Opener - 6 mp bar (no Nemesis)
    Enchanted Barrier -> Cannon (smite) -> Overlimit (swift) -> Arrows (smite) -> Prayer (save) -> Elemental Slash (invincible) -> Resonance (save)

2a. Recast Cannon - 1 mp bar
    Overlimit -> Cannon (smite) -> Magic Knife (swift)

2b. Recast Cannon - 1 mp bar
    Overlimit -> Cannon (smite) -> Magic: Laser (cons)

3. Damage 1 - 5 mp bar
    Impact -> Burst (smite) -> Magic Javelin (cons)

4. Damage 2 - 3 mp bar
    Exorcism - Nemesis (smite) -> Elemental Slash (cons)

5. MP & Pierce - 2 mp bar
    Reflex -> Enchanted Barrier (save) -> Maximizer (swift) -> Magic: Laser (swift)

6a. Damage 3 - 6 mp bar
    Magic: Laser -> Magic: Crash (smite) -> Elemental Slash (cons)
    
6b. Damage 3 - 6 mp bar
    Magic: Laser -> Nemesis (smite) -> Impact (cons) -> Magic: Crash (smite) -> Elemental Slash (cons)

-=-=-=-=-

Magic Cannon attack is manual.
Before Qadal 99%: manual Qadal -> manual Magic Cannon.
When Qadal 99%: manual Magic Cannon or use combo #2.
If you have more than 6 combo slots, make Qadal->Cannon
combo with smite and change Cannon tag on combo #1 to swift.

I don't know if this work. The idea is smite (+50%) from cast combo
and Zero Stance (+10%) from manual.
NO, IT DOESN"T WORK. Only +50% from smite.
But the combo and manual Cannon is still the same
because i only have 6 combo slots.

Also i don't know yet when should i have to use Magic Laser (+15% magic pierce).
I'm concerned about magic prorate.
Maybe use Magic: Arrows as opener combo #4 and use Magic: Laser manually every 10 sec?
Or Magic: Laser on combo #5 is enough?

-=-=-=-=-=-=-=-

Skill notes:
- Not enough to take all these skills.
   Holy Grace is optional. I just saw Akakuro's video and want to try it.
   https://www.youtube.com/watch?v=fcaHPpWYgC0

- Lv10 Magic Knife mainly for battle opener
   When too focused on tapping break parts, we can't basic attack to engage
   battle and our combo will not starting. So use Magic Knife to make sure you engage
   the boss. Also lv 10 generates 2 normal prorate, to normalize tank's interrupt.
   You can leave it lv5 if you okay with 1 normal prorate.

- Lv1 Lightning because i don't need the damage.
   I only need it so the cat gives me mana crystal from lv10 Kitty's Treasure.
   But we need to recast Advanced Familia if we move too far from the cat,
   just to make the cat near us again.
   DON"T TAKE THIS, CASTING TIME TOO LONG. I DIDN'T READ BEFORE TAKING IT.
   It seems the only choice is Blizzard (lv1), which makes visual noises.

Optional skills:
- Camouflage for +40 crit rate
   It's a nice skill if you want more crit rate.
   Currently my magic cr is 100 (Spell Burst + Weaken) without Camouflage.
   You can delete Lightning and Mana Crystal line to learn Camouflage.

- Godspeed Wield if you want more speed
   You can delete Lightning and Mana Crystal line to learn GSW.

- Weaken from Imperial Ray is tempting:
   - 10 seconds weaken
   - can be damage skill
  but:
   - Need non element staff to inflict weaken on neutral boss
   - Too many skill points
   - Cat have a chance cast Blizzard (visual noises)
      Unless you okay with normal Familia and cat not giving mana crystal,
      then skill points issue is solved
      (delete Elemental Slash and Mana Crystal line and learn Lv10 Imperial Ray and Lv10 Magic Research)