Toram Skill Simulator
(Ver. 3)
Plan your build, jump between skill groups, and open only the trees you want to work on.
Skill Groups
Jump straight to the part of the tree list you want to work on.
Weapon Skills
Buff Skills
Assist Skills
Other Skills
How to Use
Everything you used to keep in the old sidebar is here, just without taking the whole left side of the page.
- Tap a tree header to open or close that tree.
- Use the `Toggle +/-` button before tapping skills on mobile when you want to remove levels.
- The simulator still auto-fills prerequisites, so checking the selected list is the fastest way to spot extra SP usage.
- Use the group links above whenever you want to jump to a different branch quickly.
Left click to add skill
Right click to remove skill
(or click on orange icon at bottom left corner
to toggle left click effect)
Click on skill tree's title to show/hide the skill tree
Click on "Reset" button to reset certain tree or all.
Right click to remove skill
(or click on orange icon at bottom left corner
to toggle left click effect)
Click on skill tree's title to show/hide the skill tree
Click on "Reset" button to reset certain tree or all.
Selected Skills
This panel keeps track of every skill with SP invested so you can review the build without reopening every tree.
No skill points assigned yet.
Build Tools
Use these shortcuts when you want to save a path, compare setups, or review public builds before adjusting your own tree.
md dps not final
mage dps int dex for speed casting sg : 1. magic arrow 2. magic mastery 3. mp charge 4. magic javelin 4. quick aura 5. magic up 6. two handed 7. playdead? 8. quick aura? main dmg? cycling beetween 1. magic canon and chronos (lv 1? is that enough? idk) 2. magic burst (for what? just spam it?) 3. magic crash (well armor break its that important one) 4. flame dragon jutsu (i think thats cool with javelin fire talent regis + fire jutsu lol) 5. some familia skill (auto casting with advanced familia) 6. and some pasif astral lance and counterforce (we need magic lances for dmg? i dont think so) im curious about this 1. magic impact lv 5, its still casting while im using dex? 2. chronos shift lv 1, its just cooldown (16-skill lv) 3. sukuchi? i think thats important one 4. stabiliz, its just +25 cr and +10 magic stab, but hey magic have 90-110 stab 5. sprite shield, wtf is this, a shield? how? or its just recovery 100 mp but hp is reduced as a payment 6. mirage evasion, lv 1 maybe 7. they said aspis soul skill will get free recovery buff, but do I have to learn recovery skills? 8. will we need teleport skill for teleporting and charge magic cannon skill? i dont think so 9. how about ninjutsu and ninjutsu drill 1 & 2? thats for fire jutsu dmg right? it uses another 25 skill points but the dmg? nah 10. well we use int>dex, dont need spell burst because lack of crit dmg. dont worry, we can spam more skill. ehe. for regis (we can use 7 regis) 1. magic atk boost 2. max mp 3. magic speed boost 4. emergency hp heal (maybe) 5. secret combo (long combo reduce aggro) 6. fire talent (of course for flame dragon jutsu, oh yeahhh) 7. target declaration (for tank aggro issues, lol. just kiddo) 8. magic arrow enhancer (+4 magic bullet) 9. magic lances catalyst (i dont fkng know about this one. shorten the interval skill? what the fk is that?) 10. fighter magic impact? (we're to close to the bos lol xD) 11. maximizer converter (dammit wrong press skill, heck yeah) 12. mana crystal catalyst (but i dont use that skill so whatever) 13. single meteor strike (ztoopidz cat, casting random meteor) 14. dragon fire release (i like dragons) 15. extreme chronos shift (just in case) 16. meteor magic: crash (hell nawh i dont fkg know what this regis mean) 17. comrade familia (still missing, xD)

