Toram Skill Simulator
(Ver. 3)

Plan your build, jump between skill groups, and open only the trees you want to work on.

Points Used
0 / 0
Click Mode
Increase
Browse Public Builds

How to Use

Everything you used to keep in the old sidebar is here, just without taking the whole left side of the page.

  • Tap a tree header to open or close that tree.
  • Use the `Toggle +/-` button before tapping skills on mobile when you want to remove levels.
  • The simulator still auto-fills prerequisites, so checking the selected list is the fastest way to spot extra SP usage.
  • Use the group links above whenever you want to jump to a different branch quickly.
Left click to add skill

Right click to remove skill

(or click on orange icon at bottom left corner
to toggle left click effect)

Click on skill tree's title to show/hide the skill tree

Click on "Reset" button to reset certain tree or all.

Selected Skills

This panel keeps track of every skill with SP invested so you can review the build without reopening every tree.

No skill points assigned yet.

Build Tools

Use these shortcuts when you want to save a path, compare setups, or review public builds before adjusting your own tree.

bowana 260+

|> Since ktn is in secondary slot, you will have to rely on your bows having elements if you want DTE.

stats:
DEX>STR
DEX>AGI

combos (untested):
|> If you have 2k MP, Vanquisher will probably cast. You may want to have less than 13 MP total if you fear the Vanq. Otherwise, get Finale (will require more skill points though).

1) pulse blade - retro shot (smite) - arrow rain (save) - vanq (smite)
  > 4 MP , 6 CP
2) shadowless slash - garyou (smite) - vanq (smite)
  > 8 MP , 4 CP
3) moeba - quick loader (save) - decoy (swift) - vanq (smite)
  > 1 MP , 4 CP
4) paralysis - cf (smite)
  > 3 MP , 2 CP
5) tenryu - getsuka (smite) - meikyo (save) - vanq (smite)
  > 8 MP , 4 CP
6) kairiki - paralysis (save) - eternal (swift) - vanq (smite)
   > 2 MP , 6 CP

|> Soul Hunter/Zantei Settetsu is for i-frame.
|> Assassin Stab (w/ Sicarus) increases ATK and Phys Pierce until you get hit. This must be a Back Stab in order for it to trigger.
|> Brave Aura increases ATK until you get hit.
|> Paralysis Shot increases the DMG that the target takes when Paralyzed.
|> Eternal Nightmare decreases target DEF by the total of SP used in Dark Power skill tree up to 50% reduction of base DEF/MDEF.