Toram Skill Simulator
(Ver. 3)
Plan your build, jump between skill groups, and open only the trees you want to work on.
Skill Groups
Jump straight to the part of the tree list you want to work on.
Weapon Skills
Buff Skills
Assist Skills
Other Skills
How to Use
Everything you used to keep in the old sidebar is here, just without taking the whole left side of the page.
- Tap a tree header to open or close that tree.
- Use the `Toggle +/-` button before tapping skills on mobile when you want to remove levels.
- The simulator still auto-fills prerequisites, so checking the selected list is the fastest way to spot extra SP usage.
- Use the group links above whenever you want to jump to a different branch quickly.
Left click to add skill
Right click to remove skill
(or click on orange icon at bottom left corner
to toggle left click effect)
Click on skill tree's title to show/hide the skill tree
Click on "Reset" button to reset certain tree or all.
Right click to remove skill
(or click on orange icon at bottom left corner
to toggle left click effect)
Click on skill tree's title to show/hide the skill tree
Click on "Reset" button to reset certain tree or all.
Selected Skills
This panel keeps track of every skill with SP invested so you can review the build without reopening every tree.
No skill points assigned yet.
Build Tools
Use these shortcuts when you want to save a path, compare setups, or review public builds before adjusting your own tree.
Finale Spam v3
A build where you can spam finale without mp charge # --------------------------------------------------- Reason for backstep lv10, spell burst, crit up, and quick draw lv10 is that I have extra SP so why not, they aren't necessary Regis: - Max MP Boost - Comrade Familia - Extreme Concentrate - Zero Stance - Emergency MP Heal - Panic Combos: 4/5MP: Decoy > Finale(Save) > Holy Fist(Save) 2MP: Impact(Con) > Finale(Tenacity) # Tenacity no longer reduces dmg dealt 10MP: Impact > Finale(Smite) 1MP: Adlib > Decoy(Save) > Finale(Smite) How to use: 1. Pray you don't get hit 2. Use quick aura, brave aura, life recovery, and familia 3. Use the first combo, it will cast decoy, then cast finale. While finale is casting, use shortcuts to access combo menu. If MP >= 1000, turn on third combo. If you don't, turn on second combo. Holy Fist won't activate as long as you stay out of range(1m). If the boss dashes into holy fist range, instead it will cast holy fist(save) which overwrites finale(save). So either way you won't have to pay save cost from finale. 4. Use chronos shift, it will copy finale with 0MP and without the -dmg from save 5. If you turned on the third combo on step 3, use impact to cast that combo. While finale is casting use shortcut to access combo menu and turn on the second combo. Skip this step if you turned on the second combo on step 3 6. Spam the second combo until chronos shift cooldown ends. Make sure you don't cast Finale or Impact after the cooldown ends or else chronos shift will copy that instead. Finale takes 3 seconds to cast, so you'll recover all hp lost from tenacity using Life Recovery (3s per tic) 7. Use chronos shift, it should copy the finale from the first combo 8. Loop back to step 6 if boss isn't dead yet - If decoy runs out, cast the fourth combo. - Between battles, you can use MP charge + Maximizer to heal MP back P.S.This build is theoretical but the main concepts have been tested

