Toram Skill Simulator
(Ver. 3)

Plan your build, jump between skill groups, and open only the trees you want to work on.

Points Used
0 / 0
Click Mode
Increase
Browse Public Builds

How to Use

Everything you used to keep in the old sidebar is here, just without taking the whole left side of the page.

  • Tap a tree header to open or close that tree.
  • Use the `Toggle +/-` button before tapping skills on mobile when you want to remove levels.
  • The simulator still auto-fills prerequisites, so checking the selected list is the fastest way to spot extra SP usage.
  • Use the group links above whenever you want to jump to a different branch quickly.
Left click to add skill

Right click to remove skill

(or click on orange icon at bottom left corner
to toggle left click effect)

Click on skill tree's title to show/hide the skill tree

Click on "Reset" button to reset certain tree or all.

Selected Skills

This panel keeps track of every skill with SP invested so you can review the build without reopening every tree.

No skill points assigned yet.

Build Tools

Use these shortcuts when you want to save a path, compare setups, or review public builds before adjusting your own tree.

No u (Reflect Build)

Registlets you can use:
Pommel Strike Enhancer Lv5 | +5 sec para duration
Magadachi Amulet Lv6 | +30% Magic Dmg Reduction from Magadachi
Emergency HP Heal Lv10 | Restores 20% HP at 25% HP or less, 60 Sec Cooldown
Emergency MP Heal Lv10 | Restores 100 MP if you dont hv enough mp, 60 Sec Cooldown

Combos:
1. Adlib > Decoy(Save) > Finale(Smite) = 1MP
Use when u feel safe, Finale will trigger Emergency MP Heal too

2. Smash > Garyou(Save) > Assassin Stab(Swift) > Finale(Smite) = 1MP
Use when a a strong attack is coming (Garyou and sicarius gives dmg reduc)
You can replace swift on assassin stab with smite if you want extra dmg (90% dmg from save penalty and smite boost)

Reasoning for each skill:
Decoy and Quick Draw | MP Recovery
Finale | Combo ender + Activating MP Heal Registlet
Smash, Bash, and Pommel Strike | Interrupt + paralysis which delays attacks
Quick Aura | More aspd = More MP recovery
Bushido | Extra HP and MP
Shukuchi | A hoonter must hoont
Dauntless | Extra motion speed, ktn slide iframe, less mp cost for pommel and magadachi
Heavy Armor and Advanced Guard | To guard more to block weak attacks and get free MP
(Guard MPR = (Total AMPR)×(MIN(2, 1 + Current Guard Power/100))) *from plib*
Mirage | Survivability while using decoy
Stab, backstep, sicarius, foresight | Dmg reduc, and extra dmg never hurts
Shadow walk | Free iframe and dmg, why not (Useless in solo or when holding aggro)
Adlib | Combo opener
All the survival skills stuff | Self explanatory

Bouncing Blade
Recovers as much hp as you lose during the skill animation, 
which means you basically take no damage (as long as you survive the hit) 
but unlike iframes, the enemy will take dmg from reflect
It also deals dmg(insignificant) and halves next skill's mp cost if you get hit during the animation