Skill List: Blade

Hammer Slam

Skill Hammer Slam Level 1


2-Handed Sword only

Type

Active, Physical skill

Element

Weapon Dependent

MP

100

Combo start

Yes

Combo middle

Yes

Range

3

Description

Performs a narrow-range attack around the targets as if you are slamming them down. Guarantees a critical hit on targets immobilized by Flinch or other status ailments. MP Cost becomes 0 if used consecutively.

Extras

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Skill Level:
Base STR:
Total VIT:
Target is afflicted with [Flinch]/[Tumble]/[Stun]:

  • Skill Constant: 100
  • Skill Multiplier: 2.02

  • Hit Range (radius): 2.5m, around the main target's position on cast
  • Gains the following effects upon using this skill consecutively (the last skill used is also this skill):
    •    - This skill's MP Cost becomes 0
    •    - This skill's proration is changed to Normal Attack Proration
    •    - This skill becomes unaffected by any Proration modifiers
  • Effect Duration: Until another skill is used

  • Extra info:
  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon
  • This skill can only be used as Combo Start if its MP Cost is not 0
  • This skill uses Physical Proration for its damage calculation and inflicts Physical Proration; these change to not uses any Proration modifiers at all and inflicts Normal Attack Proration, respectively, when used consecutively
  • Cleaving Attack

    Skill Cleaving Attack Level 2


    2-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    300

    Combo start

    Yes

    Combo middle

    Yes

    Range

    3

    Description

    Swings the sword horizontally to deal with multiple opponents. If 2 or more targets are involved, the power will increase proportionally and consumed MP will be restored.

    Extras

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    Skill Level:
    Total STR:
    Total VIT:
    Number of enemies within Hit Range:

  • Skill Constant: 301
  • Skill Multiplier: 2.5

  • Hit Range (radius): same as the maximum auto attack range of the main weapon, around the caster

  • Extra info
  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon
  • Storm Blaze

    Skill Storm Blaze Level 3


    2-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    200

    Combo start

    Yes

    Combo middle

    Yes

    Range

    16

    Description

    Attacks enemies in a straight line with an aerial slash. Wind Power will accumulate when a normal attack hits. Wind Power is consumed upon skill activation. Power, attack range, and MP recovery increases according to the amount consumed.

    Extras

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    Skill Level:
    Total VIT:
    Base DEX:
    Number of stacks:

  • Skill Constant: 201
  • Skill Multiplier: 0

  • Buff Effect:
  • Gains stacks upon performing the following actions; can stack up to a maximum of 20 stacks
    •    - Gains 1 stack for each auto attack or consecutive mode Hammer Slam
    •    - Gains 2 stacks for each auto attack during Rampage buff
  • Upon casting this skill, nothing happens, and the caster will look confused
  • Buff Duration: Until all stacks are used up

  • Extra info
  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon
  • Garde Blade

    Skill Garde Blade Level 4


    2-Handed Sword only

    Type

    Active

    Element

    Neutral

    MP

    300

    Combo start

    Yes

    Combo middle

    Yes

    Range

    0

    Description

    A defense technique using a two-handed sword. Boosts Physical/Magic Resistance and improves Guard ability for 70 seconds. Recovers Guard Power a bit when the buff is applied. Overwriting won't trigger this recovery.

    Extras

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    Skill Level:
    Total VIT:

    Skill Effect: Recovers your Guard gauge by 25.01 units and grants Garde Blade buff to the caster upon successful cast; can only recover the Guard gauge until 100 units, and the recovery only applies if Garde Blade buff is not active

    Buff Effect:
  • Allows Main Weapon's Refinement Level to grant damage reduction the same as that of a Shield while the buff is active
  • Physical & Magic Resistance +10%
  • Upon Perfect Guard, negate any [Flinch], [Tumble], [Stun] or [Knockback] that comes with the blocked hit
  • Buff Duration: 70 seconds OR until you get [Guard Break]

  • Extra info:
  • Perfect Guard (or "perfectly timed" Manual Guard) refers to the short duration at the start of Manual Guard motion, during when Guard gauge consumption upon taking any hit is halved
  • This skill cannot be cast if you have [Guard Break]
  • Ogre Slash

    Skill Ogre Slash Level 5


    2-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    500

    Combo start

    Yes

    Combo middle

    Yes

    Range

    3

    Description

    Deals damage to the target and after a short while, causes an explosion at the target's feet, dealing additional damage. If the conditions are met, Ogre Power will be accumulated and consumed upon skill activation to increase the power and buff.

    Extras

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    Skill Level:
    Base STR:
    Base VIT:
    Total DEX:
    Number of stacks:
    Caster's Physical Pierce (%):

  • Skill Constant (First Hit): 247
  • Skill Constant (Second Hit): 500
  • Skill Multiplier (First Hit): 2.56
  • Skill Multiplier (Second Hit): 0
  • Hit Count: up to 2 hits on the main target; 1 hit on all other targets; damage calculation is done for each hit

  • Second Hit Range (radius): 2m, around the main target's position on cast
  • Negate all [Flinch], [Tumble], [Stun] or [Knockback] you would have taken during this skill's animation

  • Passive Buff Effect:
  • Gains stacks upon performing the following actions; can stack up to a maximum of 20 stacks
    •    - Gains 5 stacks stack upon being the one to initiate combat
    •    - Gains 1 stack upon receiving an AOE attack warning
    •    - Gains 1 stack upon taking attack damage
    •    - Gains 1 stack upon Perfect Guard
  • Upon casting this skill, grants Ogre Slash active buff to the caster
  • Stack Duration: Until all stacks are used up

  • Active Buff Effect:
  • Damage of Rampage Auto Attacks and Rampage Finish Blow are doubled
  • DEF, MDEF and Stability Penalties of Berserk are halved
  • Upon consuming MP, the caster recovers HP by an amount equals to [(MP Bars consumed)^2 × 100]
  • Buff Duration: 23 seconds

  • Extra info
  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon
  • If this skill is used to initiate combat, existing stack(s) will be comsumed first before the stack gaining effect is applied
  • Hard Hit

    Skill Hard Hit Level 1


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    100

    Combo start

    Yes

    Combo middle

    Yes

    Range

    2

    Description

    Brutally hit the target with the weapon. Chance to inflict [Flinch] on the target.

    Extras

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    Weapon:
    Skill Level:
    "Hard Hit Enhancer" Registlet Level:

  • Skill Constant: 100
  • Skill Multiplier: 1.5

  • Flinch Chance: 100%
  • Flinch Duration: 2 seconds
  • Resistance Duration on Difficulties: 3 second (Easy and Normal); 5 seconds (Hard); 8 seconds (Nightmare); 11 seconds (Ultimate)

  • Extra info:
  • Ailment Resistance Duration starts upon successfully inflicting the corresponding ailment; most ailments have the same resistance duration as their own duration, unless stated otherwise
  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon
  • Astute

    Skill Astute Level 1


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    1hs: 100; 2hs: 200

    Combo start

    Yes

    Combo middle

    Yes

    Range

    2

    Description

    Strongly hit the target in rapid motion. Critical Rate +25 when this skill is activated.

    Extras

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    Weapon:
    Skill Level:

  • MP Cost: 100
  • Skill Constant: 200
  • Skill Multiplier: 2.5

  • Motion Speed of Astute +50%
  • Grants Astute buff upon successful cast

  • Buff Effect:
  • Critical Rate +25
  • Buff Duration: 10 seconds

  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon

    Trigger Slash

    Skill Trigger Slash Level 2


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Fire

    MP

    Lv1-5: 300mp; Lv6-10: 200mp

    Combo start

    Yes

    Combo middle

    Yes

    Range

    2

    Description

    Put power while slashing the target. Enhance Attack MP Heal until the next skill. The motion speeds up one time by this skill.

    Extras

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    Weapon:
    Skill Level:
    "Elemental Trigger Slash" Registlet equipped:

  • MP Cost: 200
  • Skill Constant: 300
  • Skill Multiplier: 2
  • Element: Fire

  • This skill has the Perfect Aim attribute: it cannot [Miss] or [Graze], but can be [Evaded]
  • Grants Trigger Slash buff upon successful cast

  • Buff Effect:
  • Attack MP Recovery +20
  • Sets the next skill's Motion Speed to +50%; overrides other Motion Speed effects such as [Freeze], Swift combo tag, or Chain Cast
  • Buff Duration: Until a skill is used

  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon

    Rampage

    Skill Rampage Level 3


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Neutral

    MP

    500

    Combo start

    Yes

    Combo middle

    Yes

    Range

    0

    Description

    Furiously and consecutively attack a target. Greatly enhance normal attacks 10 times and a strong attack will be activated after that.
    Unable to be used redundantly.

    Extras

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    Weapon:
    Skill Level:
    "Remedial Rampage" Registlet Level:

  • First 10 Auto Attacks Skill Constant +100; total constant increase for all hits of 1 auto attack
  • First 10 Auto Attacks Skill Multiplier +1; total multiplier increase for all hits of 1 auto attack
  • First 10 Auto Attacks Hit Count: 4 hits; damage calculation is done once then spread evenly between the hits
  • Final Attack Skill Constant: 500; constant for each hit
  • Final Attack Skill Multiplier (First 2 hits): 1; multiplier for each hit
  • Final Attack Skill Multiplier (Third hit): 3
  • Final Attack Hit Count: 3 hits; damage calculation is done for each hit

  • Skill Effect: Grants Rampage buff with 11 stacks to the caster upon cast; each auto attack will consume 1 stack upon hitting a target

    Buff Effects:
  • Sets the caster's DEF, MDEF and Dodge to 0 (overrides all other DEF, MDEF and Dodge modifiers) and deactivates Power Wave while the buff is active
  • Enhances the caster's next 10 auto attacks and change their hit counts
  • Attack MP Recovery +25
  • Replaces the 11th auto attack with an uncancellable "Final Attack" that is treated as a Physical skill with Perfect Aim attribute:
    •    - It inflicts physical proration and consumes buffs that apply to the next skill; however, it is unaffected by Whack, Short Range Damage stat and Sword Techniques
    •    - It cannot [Miss] or [Graze], but can be [Evaded] (its damage is reduced to 1 instead of being fully evaded)
    •    - It is unaffected by Motion Speed stat, but can be affected by [Freeze] and Trigger Slash
  • Buff Duration: 10 minutes; the buff is also removed when the Final Attack ends OR when inflicted with any ailment (the latter can be prevented with Berserk's effect)

  • Extra info:
  • This skill cannot be recast if the buff is active; it also cannot be cast if another attack motion modifier skill is active (e.g. Dual Shields,...)
  • If this skill is in a combo and is not the first skill of that combo, the combo will be temporarily disabled as long as the buff is active
  • Rampage Stack will not be consumed if your auto attack [Missed] or was [Evaded]
  • This skill's total damage is unaffected by Combo tags
  • Meteor Breaker

    Skill Meteor Breaker Level 4


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    600

    Combo start

    Yes

    Combo middle

    Yes

    Range

    2

    Description

    Strong attack like a meteor. Chance to inflict [Dizzy] on a target and generate Area of Effect when landing. Become invincible when activating the skill.

    Extras

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    Weapon:
    Skill Level:
    Base DEX:

  • Skill Constant (First Hit): 600
  • Skill Constant (Second Hit): 0
  • Skill Multiplier (First Hit): 6
  • Skill Multiplier (Second Hit): 7.27
  • Hit Count: 2 hits on the main target; 1 hit on all other targets; damage calculation is done for each hit

  • Second Hit Range (radius): 3.5m, around the main target's position on cast
  • Upon using this skill, gain [Invincible] for 2 seconds OR until you land
  • Dizzy Chance (First Hit): 100%
  • Dizzy Duration: 10 seconds

  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon

    Shut-Out

    Skill Shut-Out Level 5


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    100

    Combo start

    Yes

    Combo middle

    Yes

    Range

    2

    Description

    A merciless blow. If the target is afflicted by Flinch/Tumble/Stun and not bleeding, the damage dealt will increase and the target will be inflicted with [Bleed].

    Extras

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    Weapon:
    Skill Level:
    Target is afflicted with [Flinch]/[Tumble]/[Stun], but not [Bleed]:
    Base DEX:

  • Skill Constant: 100
  • Skill Multiplier: 6.27

  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon

    Lunar Slash

    Skill Lunar Slash Level 5


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    400

    Combo start

    Yes

    Combo middle

    Yes

    Range

    2

    Description

    Slashes target and magic blade will deal additional damage after a slight delay.
    Magic blade may inflict [Fatigue].

    Extras

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    Weapon:
    Skill Level:
    Total STR:
    Base INT:
    CRT Stat:
    Position in combo:

  • Skill Constant (First Hit): 400
  • Skill Constant (Magic Blade): 0
  • Skill Constant (Additional Attack): 1; constant for each hit
  • Skill Multiplier (First Hit): 10
  • Skill Multiplier (Magic Blade): 2.55
  • Skill Multiplier (Additional Attack): 2.55; multiplier for each hit
  • Hit Count: 2 hits on the main target; 1 additional hit for each stack consumed; damage calculation is done for each hit

  • Fatigue Chance (Magic Blade): 40%
  • Fatigue Duration: 10 seconds

  • Buff Effect:
  • Grants 1 Lunar Slash stack upon cast; can stack up to a maximum of 9 stacks
  • Hitting a target with an attack skill other than Lunar Slash will consume 1 stack to deal an Additional Attack on that target
  • The Additional Attack has a fixed Critical Rate of 100
  • Buff Duration: Until all stacks are consumed

  • Extra info:
  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon
  • If the used attack skill hits multiple targets, multiple stacks will be consumed accordingly
  • The Additional Attack(s) are unaffected by Combo Tags
  • Strangely, the Additional Attack(s) are always affected by Zero Stance registlet, whether Lunar Slash or the skill that triggers these hit(s) is used out of combo or not; possibly because the attack is treated as "skill that is used out of combo" by the game
  • Sonic Blade

    Skill Sonic Blade Level 1


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    200

    Combo start

    Yes

    Combo middle

    Yes

    Range

    12

    Description

    Thrust enemies by quickly moving toward them. Range and Critical Rate increase as the skill levels up. Become more powerful by using it consecutively.

    Sonic Blade changes to Super Sonic Blade when used while its buff is active

    Extras

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    Weapon:
    Skill Level:
    Sonic Blade buff is active:

  • Skill Constant: 150
  • Skill Multiplier: 1.5

  • Maximum Cast Range: 24m
  • Hit Range (radius): 1m, around the caster
  • The caster will dash to roughly 0m in front of the main target after using this skill, hitting all other enemies along the path within the circular Hit Range
  • Critical Rate of Sonic Blade +100
  • Grants Sonic Blade buff upon cast

  • Extra info:
  • The said "0m from the target" of the dash is the displayed distance from the caster to the edge of the target's circular hitbox (vaguely indicated by their target circle) after the dash; if you are already within said range, the dash will be skipped
  • Spiral Air

    Skill Spiral Air Level 2


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    300

    Combo start

    Yes

    Combo middle

    Yes

    Range

    2

    Description

    Sharply thrust the target causing wind slashes. No critical damage. When Spiral Air hits a target, Critical Damage increases for a few seconds.

    Extras

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    Weapon:
    Skill Level:
    "Spiral Air Enhancer" Registlet Level:
    Total DEX:

  • Skill Constant: 30; constant for each hit
  • Skill Multiplier: 0.4; multiplier for each hit
  • Hit Count: 10 hits; damage calculation is done once, then copied for the remaining hits

  • This skill cannot deal critical hits
  • Grants Spiral Air buff upon any successful hit

  • Buff Effect:
  • Critical Damage +5
  • Buff Duration: 10 seconds; any subsequence successful hit will refresh the duration

  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon

    Sword Tempest

    Skill Sword Tempest Level 3


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    400

    Combo start

    Yes

    Combo middle

    Yes

    Range

    12

    Description

    A strong slash that generates a tempest. The tempest will deal damage over time. Enemies will be sucked into it once.

    Extras

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    Weapon:
    Skill Level:
    Base DEX:
    "Sword Tempest Extender" Registlet equipped:

  • Skill Constant (Bullet): 0
  • Skill Constant (Whirlwind): 80; constant for each hit
  • Skill Multiplier (Bullet): 2.5
  • Skill Multiplier (Whirlwind): 1.51; multiplier for each hit
  • Hit Count: 1 hit for Bullet; 6 hits for Whirlwind; damage calculation is done for each hit

  • Hit Range (radius): 5m, around the point of impact between the bullet and the main target and around the center of the tempest
  • Suction Chance: 50% on bosses; 100% on other targets; only occurs once per target per cast
  • Suction Duration: 1 second

  • Extra info:
  • This skill inflicts Magic Proration, but uses Physical Proration for its damage calculation
  • The Bullet is affected by Whack, Long Range passive, Short Range Damage and Long Range Damage stats; the Whirlwind, on the other hand, is unaffected by them
  • Buster Blade

    Skill Buster Blade Level 4


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    300

    Combo start

    Yes

    Combo middle

    Yes

    Range

    7

    Description

    Add aura and slash consecutively. Weapon ATK increases for a few seconds when activating Buster Blade. Restore a small amount of HP when the buff is added. The buff is not overwritten.

    Buster Blade will not overwrite an existing Buster Blade buff

    Extras

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    Weapon:
    Skill Level:
    "Aura Blade" Skill Level:
    Base DEX:
    Base VIT:
    Shield equipped:

  • Skill Constant: 300; total constant of all hits
  • Skill Multiplier: 8.77; total multiplier of all hits
  • Hit Count: 3 hits; damage calculation is done once then spread evenly between the hits

  • This skill will always deal critical hits
  • Grants Buster Blade buff upon successful cast

  • Buff Effect:
  • Weapon ATK +10%
  • The caster recovers 1002 HP whenever the buff is successfully applied
  • Buff Duration: 10 seconds; cannot be reapplied/refreshed if it's already active
  • Aura Blade

    Skill Aura Blade Level 5


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    200

    Combo start

    Yes

    Combo middle

    Yes

    Range

    24

    Description

    Slashes and clears your surroundings with a blade surrounded by an aura. The power of the next skill used is 1.2x stronger.
    Grants Additional Melee to weapon while active.

    Extras

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    Weapon:
    Skill Level:
    Base DEX:

  • Skill Constant: 200
  • Skill Multiplier: 15
  • Hit Count: 2 hits; damage calculation is done once then spread evenly between the hits

  • Hit Range (radius): 3.5m, around the caster
  • Grants Aura Blade buff upon successful cast

  • Passive Effect: Increases Skill Multiplier of Buster Blade by +3.27

    Buff Effect:
  • Increases the damage of all skills used by 1.2 times while the buff is active; stacks additively with Brave Aura and Mana Recharge, and does not apply to this skill itself
  • Additional Melee +100%
  • Buff Duration: 40 seconds; successfully applying Buster Blade buff will extend the remaining duration by 10 seconds
  • Sword Mastery

    Skill Sword Mastery Level 1


    2-Handed Sword/1-Handed Sword only

    Type

    Passive

    Neutral

    Description

    Get better at swordsmanship. ATK of One/Two-Handed Swords increases.

    Extras

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    Skill Level:

  • ATK +3%
  • Weapon ATK +30%

  • This passive can affect the sub-hand sword's Weapon ATK and ATK of Dual Swords

    Quick Slash

    Skill Quick Slash Level 1


    2-Handed Sword/1-Handed Sword only

    Type

    Passive

    Neutral

    Description

    Shorten the Attack Intervals of One/Two-Handed Swords.

    Extras

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    Skill Level:

  • Attack Speed +10%
  • Attack Speed +100
  • Sword Techniques

    Skill Sword Techniques Level 2


    2-Handed Sword/1-Handed Sword only

    Type

    Passive

    Neutral

    Description

    Learn the mastership of swords. The damage dealt of Blade Skill increases.

    Extras

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    Skill Level:

    Increases the damage of all skills from the Blade Skills Tree by 20%

    War Cry

    Skill War Cry Level 3


    Available with all weapons

    Type

    Active

    Element

    Neutral

    MP

    300

    Combo start

    Yes

    Combo middle

    Yes

    Range

    0

    Description

    Perform a rallying cry. Increases ATK for a while. Removes status ailment: [Fear].

    Extras

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    Weapon:
    Skill Level:
    "Dominant War Cry" Registlet equipped:

    Skill Effect: Removes [Fear] ailment from and grants War Cry buff to the caster and party members upon successful cast
    Buff Effect:
  • ATK +10%
  • Buff Duration: 75 seconds

  • Extra info:
  • If another party member casts this skill, the buff will not be refreshed if these conditions apply, in the following order:
    •    - The skill level of the newer War Cry is lower than the previous one's
    •    - The duration of the newer War Cry is lower than the previous one's
    Due to that, the "better" Two-Handed Sword version of the buff can be overwritten by the "weaker" One-Handed Sword version if both are of the same skill level, since the latter always has far longer duration than the former
  • Berserk

    Skill Berserk Level 4


    Available with all weapons

    Type

    Active

    Element

    Neutral

    MP

    500

    Combo start

    Yes

    Combo middle

    Yes

    Range

    0

    Description

    Stop thinking and wield the weapon like a berserker. Increase Normal Attack Power/Attack Speed/Critical Rate for a few seconds and greatly decrease Stability/DEF/MDEF. Rampage is not removed by status ailments while it is in effect.

    Extras

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    Weapon:
    Skill Level:
    "Berserk Control" Registlet equipped:

    Buff Effect:
  • Attack Speed +100%
  • Attack Speed +1000
  • Auto Attack Skill Multiplier +1
  • Critical Rate +25
  • Stability -25%
  • DEF -45%
  • MDEF -45%
  • Prevents Rampage buff from being removed by ailments
  • Buff Duration: 30 seconds
  • Gladiate

    Skill Gladiate Level 5


    2-Handed Sword/1-Handed Sword only

    Type

    Active

    Element

    Neutral

    MP

    0

    Combo start

    No

    Combo middle

    Yes

    Range

    0

    Description

    Reduces the damage received for a certain number of times for 10 seconds. Slightly restores MP when damage is reduced.
    Restores 10 MP per number of damage reduction effects remaining when the time is up.

    Extras

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    Weapon:
    Skill Level:
    Total Attack MP Recovery:

    Buff Effect:
  • Grants Gladiate buff with 10 stacks
  • Each time you receive attack damage while this buff is active, consumes 1 stack to reduce the received damage by 10% and recover 30 MP
  • Recovers 10 MP for each remaining stack when the buff duration ends
  • Buff Duration: 10 seconds

  • Extra Info:
  • Recasting this skill while the buff is already active will reset the duration back to 10 seconds; as this is not treated as "buff duration ends", the MP recovery effect will not activate in this case
  • Swift Attack

    Skill Swift Attack Level 3


    2-Handed Sword/1-Handed Sword only

    Type

    Active, Physical skill

    Element

    Weapon Dependent

    MP

    Dual Swords: 200; Other: 300

    Combo start

    Yes

    Combo middle

    Yes

    Range

    2

    Description

    Kick while pretending to attack with a sword. This skill has "normal attack proration". MP Cost for the next skill used will be reduced when the skill reaches its maximum level.

    Extras

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    Weapon:
    Skill Level:

  • MP Cost: 300
  • Skill Constant: 300
  • Skill Multiplier: 0.75

  • Grants Swift Attack buff upon cast

  • Buff Effect:
  • The next skill has its MP Cost halved, rounded up to the nearest multiple of 100
  • Buff Duration: Until a skill is used

  • Extra info:
  • This skill's maximum cast range is equal to the maximum auto attack range of the main weapon
  • This skill inflicts Normal Attack Proration, but uses Physical Proration for its damage calculation